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Coal Gas Mining
Internal R&D Project
This internal research project was developed to visualise coal seam gas extraction and associated groundwater systems. The animation focused on clarifying subsurface structure and system interactions in a way that is easy to understand and technically accurate.

The Challenge
As an internal R&D project, the challenge was to design and produce a technically coherent animation without an existing production brief or client constraints. This required defining the scope, level of detail, and visual language from scratch, while ensuring the final animation remained technically plausible and easy to follow. Particular care was needed to balance geological complexity with clarity, so the animation communicated system behaviour effectively without becoming visually overwhelming.
The Process
The animation process involved multiple visual and rendering tests to establish the final look and level of detail. Early look-development was explored in KeyShot, which produced strong visual results but became increasingly limiting as scene complexity and animation requirements grew. To maintain performance, control, and flexibility, the project was moved back into Maya using Redshift for final animation and rendering. This allowed the animation to scale efficiently while maintaining visual consistency and clarity across complex subsurface scenes.





The Delivery
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